Crafting and Combat
Everything in The Survivalists feeds through the crafting system. Your tools determine what you can gather, your weapons determine what you can kill, your food determines how long you survive, and your structures determine whether your base is still standing after an orc raid. This guide covers the full crafting tree from your first pebble handaxe to legendary elemental weapons, plus combat techniques and raid defense strategies.
Crafting Progression
Crafting follows a tiered progression. Each tier unlocks when you build the required station and discover or purchase the right recipes.
| Tier | Station | Materials Used | Items Produced |
|---|---|---|---|
| 1 - Handcraft | None (personal menu) | Pebbles, Sticks, Long Grass | Handaxe, basic rope, straw bundles |
| 2 - Basic | Crafting Bench | Timber, Stone, Rope | Wooden tools, weapons, structural pieces, rafts |
| 3 - Cooking | Campfire / Cooking Pot | Raw food, Berries, Coconuts | Cooked meals, advanced food buffs |
| 4 - Metalwork | Forge | Ore, Charcoal, Stone | Metal ingots, metal tools, metal weapons |
| 5 - Legendary | Taskmasters / Mysterious Stranger | Refined Gems, rare drops | Elemental weapons, legendary blueprints |
How Recipe Unlocking Works
New recipes appear in your crafting menu when you:
- Craft a prerequisite item. Making a Handaxe unlocks Straw Bundle recipes, which unlock Rope recipes, which unlock the Crafting Bench recipe.
- Build a new station. Placing a Forge reveals all Forge-specific recipes.
- Complete Taskmaster quests. NPCs called Taskmasters give tasks (gather X items, defeat Y enemies) that reward legendary blueprints.
- Buy from the Mysterious Stranger. The balloon merchant sells blueprints for elemental weapons and advanced structures.
Crafting Stations in Detail
Crafting Bench
Your first major station. Build it as soon as you have the materials.
Recipe: 2 Rope, 2 Stone Chunks, 3 Timber
Key recipes unlocked:
| Item | Ingredients | Purpose |
|---|---|---|
| Wooden Sword | 2 Timber, 1 Rope | First real weapon. Replaces handaxe for combat. |
| Wooden Spear | 3 Timber, 1 Rope | Longer reach than sword. Good for kiting enemies. |
| Wooden Shield | 2 Timber, 2 Rope | Blocks incoming damage. Hold block to reduce hits. |
| Pickaxe | 2 Stone Chunks, 1 Timber | Mines rock nodes for stone and ore. |
| Raft | 5 Timber, 3 Rope | Lets you sail between islands. |
| Wooden Rod | 2 Timber | Intermediate crafting component. |
| Wooden Slat | 2 Timber, 1 Rope | Used in structure building. |
Campfire
Your primary cooking station for the first half of the game.
Recipe: 6 Pebbles, 1 Timber
| Recipe | Ingredients | Hunger Restored |
|---|---|---|
| Meat Kebab | 1 Meat Chunk or 2 Meat Scraps | Moderate |
| Charred Fish | 1 Fillet, 1 Palm Leaf | Moderate |
| Fruit Smoothie | 2 Berries, 2 Coconuts, 1 Palm Leaf | High |
| Foul Meal | 3 Petals, 3 Long Grass, 1 Timber | N/A (monkey taming) |
| Charcoal | 3 Timber | N/A (Forge fuel, crafting ingredient) |
Charcoal is not a passive byproduct of campfire usage. You must actively craft it at a Campfire (3 Timber per Charcoal) or harvest it from dead trees and tree stumps in the Badlands and Volcanic biomes. Without Charcoal, you cannot operate the Forge. Start stockpiling it as soon as you build your first Campfire.
Cooking Pot
An upgraded cooking station for advanced food recipes. These meals restore more hunger and some provide temporary buffs.
Recipe: 12 Pebbles, 1 Bucket (requires Forge to be built first)
| Recipe | Ingredients | Effect |
|---|---|---|
| Sizzling Steak | 2 Steaks, 2 Berries, 1 Palm Leaf | Very high hunger restoration |
| Mango Curry | 1 Makeshift Bowl, 2 Coconuts, 3 Fruits | Very high hunger restoration |
| Chocolate Bar | 1 Cocoa Pod, 1 Sugar | Makes tamed animals fall in love |
| Gourmet Pie | 3 Steak, 2 Pastry | Full health and hunger restoration |
| Slow Cooked Stew | Advanced recipe | +100 Max Health, +50 Max Stamina buff |
| Buff Food | Various combinations | Temporary stat boosts (health, stamina, biome resistance) |
The "Totally Buff" achievement requires having health, stamina, and biome resistance buffs active at the same time. Prepare a Slow Cooked Stew (health and stamina buffs), then immediately consume an Elixir or biome-resistance potion from the Alchemy Bench before the first buff expires.
Forge
The metal-tier crafting station. This is the gateway to weapons and tools that can handle Island 3+ enemies.
Recipe: 3 Mud, 6 Stone Chunks
The Forge smelts raw ore into metal ingots. From ingots, you craft metal versions of your tools and weapons.
| Item | Ingredients | Improvement Over Wooden |
|---|---|---|
| Metal Sword | Metal Ingots, Timber | Higher damage, greater durability |
| Metal Spear | Metal Ingots, Timber | More reach, better damage |
| Metal Pickaxe | Metal Ingots, Timber | Mines faster, accesses higher-tier ore nodes |
| Metal Shield | Metal Ingots, Rope | Better damage reduction, lasts longer |
Repair Bench
Found in some vaults or crafted mid-game. The Repair Bench restores broken legendary and elemental weapons using Refined Gems. Without it, a broken Fire Sword is just dead weight in your inventory.
Trinket Bench
The Trinket Bench is a late-game station that requires a Repair Bench to unlock first. It lets you forge gemstone crystals (Quartz, Emerald, Sapphire, Topaz) into wearable trinkets that provide passive combat and gathering bonuses.
| Trinket Type | Effect |
|---|---|
| Harvesting Trinkets | Boost resource yield from gathering |
| Combat Shield Trinkets | Absorb incoming damage |
| Ultimate Trinket | Heals 5 HP per hit on enemies (requires 4 Topaz Crystals, 4 Refined Gems, 1 Ornate Orcling Relic) |
Trinket recipes are unlocked by completing Taskmaster quest chains. The Ultimate Combo Trinket blueprint randomly drops after defeating the Big Cat Labyrinth boss, but acquiring all four variations requires regenerating your world seed at least three times.
Alchemy Bench
Introduced in the Frostbite Fortress expansion. The Alchemy Bench is a late-game structure unlocked after the Forge, requiring 10 Basalt Rock, 12 Hardwood Slats, and 6 Glass Sheets. It lets you brew potions for elemental resistances and stat boosts, and functions as an advanced resource processor that makes metal, gold, basalt, brimstone, gemstones, and glowstones renewable. See Farming and Alchemy for full details.
Weapon Tiers
Weapons follow a clear power progression. Upgrade as fast as your materials and crafting stations allow.
| Tier | Examples | How to Get | Durability |
|---|---|---|---|
| Stone/Wood | Handaxe, Wooden Sword | Hand crafting, Crafting Bench | Low. Breaks quickly. |
| Metal | Metal Sword, Metal Spear | Forge | Moderate. Reliable for mid-game. |
| Gold | Gold Sword, Gold Tools | Forge (rare ore) | Higher damage than metal but lower durability. |
| Legendary/Elemental | Fire Sword, Wind Spear | Taskmasters, Mysterious Stranger | Best damage. Repairable at Repair Bench. |
Elemental Weapons
There are eight legendary elemental weapons in the game. Each one deals bonus elemental damage and has a visual effect.
| Element | Weapons | Special Effect |
|---|---|---|
| Fire | Fire Sword, Fire Spear | Ignites enemies, dealing damage over time |
| Ice | Ice Sword, Ice Pickaxe | Slows enemies on hit |
| Earth | Earth Club, Earth Pickaxe | Knockback effect, staggers enemies |
| Wind | Wind Axe, Wind Spear | Increased attack speed |
Elemental weapons are obtained by:
- Completing Taskmaster quests. Four Taskmasters (Beast Master, Survival Gourmand, The Collector, The Salesman) offer multi-step quest chains. Completing a chain rewards Task Tokens and legendary blueprints.
- Buying blueprints from the Mysterious Stranger. He sells some elemental blueprints for doubloons.
Before Balance Patch 1.1.3, elemental weapons dropped directly from labyrinth boss chests. That loot table was removed. Labyrinths now reward trinket slots instead. The only way to get elemental weapons in the current version is through Taskmasters and the Mysterious Stranger.
A single world seed limits the legendary item pool. Solo players often receive duplicate elemental weapons instead of the full set of eight. To collect all eight for the "It's Elementary!" achievement, you must join multiplayer sessions and trade with other players, or clear labyrinths in a different host's world.
Elemental weapons break after heavy use. When broken, they become a "Broken [Weapon Name]" item. You must repair them at a Repair Bench using Refined Gems. Do not throw away broken legendaries. They are repairable.
Combat Mechanics
Combat is real-time and action-based. Understanding the core mechanics is the difference between clearing a labyrinth and losing your entire monkey squad.
Basic Controls
| Action | Default Key (PC) | Notes |
|---|---|---|
| Attack | Left Click | Hold for charged attack (more damage, slower) |
| Block | Right Click (with shield) | Reduces incoming damage. Shield durability depletes. |
| Dodge Roll | Space | Grants invincibility frames. Core defensive tool. |
| Sprint | Shift | Drains stamina. Faster than walking but leaves you vulnerable. |
Dodge Rolling
The dodge roll is your most important combat tool. When you press the roll button, your character becomes invulnerable for a brief window during the roll animation. Timing the roll to coincide with an enemy's attack negates all damage from that hit.
Key tips:
- Roll toward or perpendicular to the attacker, not directly away. Rolling away keeps you in the enemy's attack range for the next swing.
- Each roll costs stamina. Do not spam rolls or you will run out of stamina and be unable to dodge the next attack.
- Practice timing against boars and small predators on Island 1 before fighting orcs or labyrinth bosses.
Stamina Management
Stamina drains from sprinting, attacking, and dodge-rolling. It regenerates on its own when you are not performing stamina-consuming actions. Running out of stamina in a fight means you cannot dodge, attack, or sprint away.
- Do not sprint into a fight. Walk to the engagement so you have full stamina for combat.
- After two or three attacks, back off and let stamina recharge before attacking again.
- Buff foods from the Cooking Pot temporarily increase your stamina pool and regen rate.
Enemy Priority
Not all enemies are worth fighting. Some are resource drains that eat your food and damage your weapons without giving meaningful rewards.
| Enemy | Threat Level | Worth Fighting? |
|---|---|---|
| Rabbits, Deer | None | Kill for meat. Easy resources. |
| Boars | Low | Aggressive when provoked. Good meat source. |
| Cougars | Moderate | Dangerous alone. Worth the pelt materials. |
| Orcs | High | Fight to defend base. Avoid in the open unless well-armed. |
| Spectres | High | Always kill first in swamp encounters. Revives skeletons. |
| Elephant Birds | Very High | Avoid unless you have metal weapons and combat monkeys. |
| Sharks | Moderate | Use ranged weapons from shore. Do not fight in water. |
Orc Raids
After you encounter orcs for the first time (usually on Island 2), they begin raiding your base. Raids spawn groups of orc attackers near your camp. They target your structures, crafting stations, storage chests, and bed.
Raid Preparation
Raids are inevitable. Prepare for them before they happen.
- Wall off your base. Four walls around your critical structures (bed, crafting bench, storage chests) force orcs to break through rather than walk in.
- Place traps. Wooden and bone traps placed outside your walls damage orcs as they approach. Funnel raiders into narrow passages lined with traps.
- Arm your monkeys. Keep combat monkeys stationed near your base at all times. Give them the best weapons you have.
- Stockpile weapons. Keep a chest of spare weapons near your base. Monkey weapons break during fights. You need replacements ready.
- Protect your bed. Surround your bed with an inner wall. If orcs destroy it, you lose your spawn point.
During a Raid
- Stay near your base and fight alongside your combat monkeys.
- Focus on orcs that are attacking your structures rather than chasing ones at the edge of the fight.
- Eat food between waves if your health drops. Do not wait until you are nearly dead.
- If you are overwhelmed, retreat to your raft. Orcs cannot follow you into deep water.
After a Raid
- Assign repair monkeys (equipped with multitools) to fix damaged walls and structures.
- Replace any monkey weapons that broke during the fight.
- Check your storage chests. Orcs sometimes steal or destroy items.
- Reinforce any wall sections that were breached.
Relocate your base to a coastal spot with water on at least two sides. This cuts the number of directions orcs can approach from, making your walls and traps more effective.
Fishing
Fishing provides a steady food source without risk. Craft a fishing spear and stand near the water's edge. When you see a fish swimming by, throw the spear to catch it.
- Speared fish drop as raw fillets. Cook them at a Campfire for Charred Fish.
- Fishing is safer than hunting because there is no combat involved (unless a shark shows up).
- The "Got Any Chips?" achievement unlocks the first time you spear a fish.